package org.newdawn.yapgame;

public abstract class ScreenLayer 
{
	protected Long zValue = new Long(0);
	
	protected ScreenLayer( long zValue )
	{
		this.zValue = Long.valueOf( zValue );
	}
	
	public Long getZValue()
	{
		return zValue;
	}
	
	public abstract void render( long delta );
	
	public abstract void tick( long delta );
}
